There are many closed off zones on Azeroth, but what if they were to be opened? The purpose of this page is to create a fact-based speculative zone ideas, similar to the Future race ideas page.
+ Lime green - strongly for.
+ Dark green - for.
? White - neutral, could influence either way
Also used for speculation and comparisons, that may have some support in lore or World of Warcraft game mechanics.
- Orange - against.
- Red - strongly against.
Grey - related info
Used for speculation or observation.
If you think something on this page is inaccurate, please check the discussion tab before you change it yourself. Let people know you think it is incorrect, and leave your ideas and sources for your information. Together, we can agree on how feasible it is. Only add verifiable and cited information. Please use your common sense.
Again, it is mandatory that this page only be edited after changes are discussed through peer review here and agreed upon by group consensus. Please discuss ideas on the talk page if you feel there should be changes to the main article, so the page does not become a battle field for clashing ideas. If you do not follow the above, you may be prevented from editing.
+ Shoreline changed in Cataclysm, what looks like being prepared for development.
+ Zone still exist and is closed after Cataclysm release.
+ This zone is propably part of Quel'Thalas Kingdom. Blizzard planned to release Quel'Thalas at WoW release, but something made them abandoned this idea. In result, we didn't have Quel'Thalas in WoW vanilla. But, if someone swimed along shoreline from Tirisfal Glades he could discover Quel'Thalas closed zone, with White, Elven Tower. If this zone was named Quel'Thalas and had High Elves style-structure that suggest this is part of Quel'Thalas. Blizzard decided to bring Blood Elves to the Horde in The Burning Crusade. They decided to split Quel'Thalas into two zones - Eversong Woods and Ghostlands, because each race has a two starting zones, for 1-10 and 10-20 levels. So, they made two zones and left third closed, for future development perhaps.
+ Many NPCs in game seems to originate in Kul Tiras.
+ Kul Tiras was said to survive both the Scourge and the Legion mostly untouched. Unless something bad happened after Admiral Daelin Proudmoore's departure, it might still be large and powerful human nation.
? Not much known about this place, they (or one of them) may be home of one of the dragonflights.
? In the book, at Dragon Isles is a Wyrmrest Temple - the hall of creators which is located at Dragonblight. Thus is unlikely this will be zone.
? Group of adventurers planned to build a device to raise Nazjatar to the surface of the ocean in RPG book Shadows & Light. If they managed, it may have become the island in the concept art (see above).
Similarity to the dead old god in Master's Glaive hints also to nagas, since they were allies of Old Gods, who were behind their new form