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<div id="{{NAMESPACE}}-{{PAGENAME}}" style="min-width: 44em; max-width: 65em; margin: auto; background-color: #333;">
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{{npcbox
 
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{{User:Zealvurte/Nav}}
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|name = [[Zul'jin]]
 
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<!--
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|image = Zuljin za.JPG
 
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<div id="{{NAMESPACE}}-{{PAGENAME}}_side" style="width: 1px; min-width: 20em; max-width: 44em; float: right;">
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|level = ??
 
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<div id="{{NAMESPACE}}-{{PAGENAME}}_toc" style="margin: 5px;">Horizontal ToC goes here</div>
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|type = Boss
 
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</div>
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|location = [[Zul'Aman]]
 
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-->
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|health = 1,700,000
 
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<div id="{{NAMESPACE}}-{{PAGENAME}}_content" style="width: 1px; min-width: 44em; max-width: 44em; float: left;">
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|race = Forest Troll
 
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{{User:Zealvurte/Sandbox/Templates/h2box|News
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|creature = Humanoid
 
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|style=zeal
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|instance = Zul'Aman
 
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|icon=Icon-news.png
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|content=
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{{User:Zealvurte/News}}
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|footer=&nbsp; &#x5b;[[User:Zealvurte/News|More...]]&#x5d;
 
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}}
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{{User:Zealvurte/Sandbox/Templates/h2box|About
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:''This article is about the in-game raid boss. For character biography and Warcraft II appearances, see [[Zul'jin]].''
 
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|style=zeal
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|icon=Icon-user-22x22.png
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|content=
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{{User:Zealvurte/Sandbox/Templates/section|General|content=
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Don't you hate filling out this bit?
   
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Well i'm 25, from the UK, and currently ''funemployed''.
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'''Zul'jin''' is the leader of the [[Amani]] [[troll]]s and the final boss of the [[Zul'Aman]] instance.
 
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My interests are listed below, but most relevant here, is my interest in Warcraft and all its lore.
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== Abilities ==
 
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Every time his health drops by 20%, he walks to the center of the platform, switches form, and does a threat wipe. Note that he's immune to Taunt, but Debuffs (and DoTs) remain on him. The use of [[Misdirection]] is strongly recommended for every phase change.
 
   
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Hopefully i can contribute here, both with development/design and adding/cleaning up lore articles. But admitidly, my grammatical and language skills are average, so they hold me back a bit when it comes to writing and expressing myself.
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=== Phase 1: Troll Form ===
 
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*'''Whirlwind''': AoE dealing 3k damage on plate, 6k on leather. 2s cast time.
 
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*'''Grievous Throw''': 1.5-3.5k initial damage on a random player. DoT deals 2.4k damage every 2s, removed if the player has 100% HP.
 
   
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You'll probably find i come across as arrogant and opinionated, but i'm very fair, unbiased and respectful. I'm always open to hear other people's views and love a good discussion on practically any topic as long as you can see it through to the end.
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=== Phase 2: Bear Form ===
 
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}}
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*'''Creeping Paralysis''': Debuff on the entire raid. Deals 4.5k Nature damage after 5.5s, and applies the debuff '''Paralyzed'''. Paralyzed players are stunned for 4s. Both debuffs are dispellable magic effects. Rogues, you can use Cloak of Shadows during that 6 second span of the Creeping Paralysis debuff to get to avoid getting stunned.
 
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*'''Overpower''': 4.6-5.9k on the tank, ~9s cooldown.
 
   
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{{User:Zealvurte/Sandbox/Templates/section|Interests|content=
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=== Phase 3: Eagle Form ===
 
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* Computers
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While in Eagle Form, he remains stationary, and doesn't attack.
 
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* Internet
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*'''Energy Storm''': Debuff on the entire raid causes every character that uses spells to take 1250 Nature damage, can be resisted.
 
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* Web Design
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*'''Feather Vortex''': 4 Feather Vortex spawn, they look like tornados and move around. They deal 1k Nature damage and knock players back if they are touched.
 
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* Game Design
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* Web Development
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* Graphic Design
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* Anime
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* Manga
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* Gaming
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* Music
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}}
   
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{{User:Zealvurte/WoW History}}
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=== Phase 4: Lynx Form ===
 
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}}
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*'''Claw Rage''': Zul'jin focuses a random player other than the tank, and hits him 12 times with Claw Rage in about 6s. The first strike deals 500 damage. Every strike applies the stackable debuff Claw Rage, which increases the damage taken by consecutive attacks by 150. Thus, the second hit deals 650, the third 800, and so on. The last hit deals 2150 damage, for a total of 16k. Claw Rage attacks cannot miss, be dodged, parried, or blocked. If the focused player feigns/vanishes/etc, Zul'jin will focus the tank.
 
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</div>
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*'''Lynx Hunt''': When he uses this ability, he does so 9 times in a row in quick succession. Every attack targets a random player, and deals about 2k damage, further mitigated by armor. The target is chosen completely random; one player might be targeted multiple times in a row (up to 3?), and he can also target the tank. Every player that was attacked also gets the debuff Lynx Hunt, which deals 1.5k damage every 2s over 10s.
 
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<div id="{{NAMESPACE}}-{{PAGENAME}}_side" style="width: 1px; min-width: 20em; max-width: 44em; float: left;">
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{{User:Zealvurte/Sandbox/Templates/h2box|Links
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=== Phase 5: Dragonhawk Form ===
 
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|style=zeal
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*'''Flame Whirl''': He gains this buff, rotates for 2sec, then deals 1k Fire damage to the entire raid (partially resistible). This will also apply a stackable debuff that increases Fire damage taken by 50%, which cannot be resisted. 12sec cooldown.
 
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|icon=Icon-external-22x22.png
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*'''Flame Breath''': Hits everyone in front of him for 2k Fire damage (partially resistible). 7sec cooldown.
 
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|content=
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*'''Flame Columns''': Point Blank AoE cast on a random player (or pet), dealing 900 Fire damage every second for 10 seconds. There may be up to 3 columns at the same time.
 
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{{User:Zealvurte/Sandbox/Templates/section|Personal|content=
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* [http://www.zealvurte.co.uk Home Page]
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== Strategy ==
 
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* [http://www.zealous-studios.com Zealous Studios]
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Get your whole group up on his platform past the threshold when you start the fight, there's a wall of fire that closes his platform off. The 8 adds don't have many hitpoints and die fast to AoE. The adds are linked to the boss.
 
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}}
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{{User:Zealvurte/Sandbox/Templates/section|Characters|content=
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Every phase change he does a threat wipe, so be careful with DoTs. He's immune to Taunt, so the tank must quickly gain aggro. Use Mis-direction if possible. When he turns into an Eagle you do not need to worry about the threat list though, as explained below. He changes phases every 20% of his hitpoints.
 
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* [http://eu.battle.net/wow/en/character/Nordrassil/Garlthala/ Garlthala @ Nordrassil (EU)]
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Also, raid members might want to consider changing their gear out for max, or at least more, stamina. Having the mages/priests/healers above 9k health is a lot of help in this fight.
 
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* [http://eu.battle.net/wow/en/character/Nordrassil/Ardrin/ Ardrin @ Nordrassil (EU)]
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* [http://eu.battle.net/wow/en/character/Nordrassil/Stormpaw/ Stormpaw @ Nordrassil (EU)]
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===Phase 1===
 
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}}
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Melees watch out for his whirlwind. Healers react quickly to ''Grievous Throw''. Players only lose this DoT when their health reaches 100%. General methods which make players immune to phsysical damage like Paladin bubbles/Ice Block can work here. The dwarven racial [[Stoneform]] may also remove it (NEEDS CONFIRMATION!) It is not advised to use Healthstones or Healing Potions to remove it because he can hit the same person several times in succession and these will be much more useful in Phase 4.
 
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{{User:Zealvurte/Sandbox/Templates/section|Products|content=
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* [[User:Zealvurte/Sources|Warcraft Sources Checklist]]
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===Phase 2===
 
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* Amazon Listmania:
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As soon as he starts this phase you will notice everyone gets a Paralysis debuff. Dispel it off the main tank and yourself, then other healers if time (or the tank doesn't need a heal). DPS etc do not need it dispelled. After 5 seconds of having the debuff, you will take damage and become stunned, assign someone to top people off before the next. He can hit decently hard, so keep the tank topped. Uses overpower on the tank.
 
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** [http://www.amazon.co.uk/lm/R3OW3QSJFMYAM/ Warcraft Books]
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** [http://www.amazon.co.uk/lm/RS3JDDWH5EMWQ/ Warcraft Comic Books]
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Two tactics exist to cleanse the debuff. Either have the raid stack, and use Mass Dispel to cleanse the entire raid of the debuff, or just dispel the MT and a healer or two of the debuff.
 
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}}
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{{User:Zealvurte/Sandbox/Templates/section|Projects|content=
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*Note: Being killed by Paralysis counts as suicide so you won't suffer durability loss.
 
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* [[User:Zealvurte/World of Lorecraft|World of Lorecraft]] [http://www.worldoflorecraft.com *]
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* [[User:Zealvurte/Rex|Rex]]
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===Phase 3===
 
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* WAA
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The tornados have a fixed algorithm of movement, they'll move to one person, hit them once, and start moving towards another person.
 
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* ZDKP
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* Status Text
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The best way to avoid this is to leave your two best melee dps hitting the boss, and the other members go to the corners of the room, two at the sides of the entrance, two on the left side on each corner, two on the right side on each corner, and two on the bottom of the stairs where Zul'jin is standing, leave a healer at one side of the entrance and one on each side of the room, so each healer will have line of sight of at least six members of the raid, this will minimize the damage taken by the tornados.
 
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* Z Unit Frames
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* ButtonFacade Vol
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The tornados knock you back and deal around 1k damage. If you are a caster (yes healers included) every time you cast you will get hit for about 1250 damage. Heal over time spells really make this phase much easier. Melee need to try and burn him down as quick as they can, as they get no punishment for doing damage. Use bandages. Casters use wands and regenerate mana for the next phases. Hunters may use Arcane Shot, Steady Shot, Multi Shot, Aimed Shot, and Serpent Sting. Hunters will take damage from using Feign Death, Rapid Fire, and switching Aspects. Hunters are important for doing lots of damage during this phase. It is recommended that hunters use Rapid Fire on this phase, even though you will take damage, as a good use of Rapid Fire can really be helpful.
 
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* Vol UI
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}}
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Retribution Paladins can use Crusader Strike without taking damage. Spells with a base mana cost of 0 such as Desperate Prayer, Inner Focus, and Starshards will not cause damage to the caster.
 
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{{User:Zealvurte/Sandbox/Templates/section|Addons|content=
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* [http://wow.curse.com/downloads/wow-addons/details/project-4289.aspx Elite Player Frame (Enhanced)]
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Warlocks can use Shadow Bolts timed in conjunction with Drain Life to nullify the repercussion from casting and maintain DPS. With healing assistance you can get all your DoTs off and take minimal damage.
 
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* ButtonFacade: Vol
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* [http://www.wowace.com/addons/project-14973/ cyCircled: Vol]
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It's worth mentioning that casters can follow a spell with a casting time by an instant casting spell without getting hit twice by the tornadoes. For example, a druid can cast rejuvenation right after casting regrowth (not necessarily on the same target) and just get hit once.
 
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** Derivatives:
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*** cyCircled: Vol (Caith UI)
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===Phase 4===
 
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*** [http://wow.curse.com/downloads/wow-addons/details/cy-circled_vol-m.aspx cyCircled: VolM]
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Lynx form he melees fairly weak on the tank. He also will use Claw Rage on a random player in the raid and melee them. Claw Rage is the deadliest ability of this fight Zul'jin will turn towards a player and pause for a second then starts to hit that player several times increasing damage and attack speed every hit doing a lot of damage in a short time. Intervene near the end of the phase (9-11 stacks) to help out cloth wearers. Healers must use fast spells or instant spells, lag can make suvival problematic here. Announce Vanish/Divine Shield/etc to the raid, so healers know that he will change back to the tank. Healers take good care of Lynx Hunt victims, as everyone should be topped for the next Claw Rage. He will stop claw rage on the target if the target uses [[Ice Block]], [[Divine Shield]], [[Blessing of Protection]], [[Vanish]], [[Feign Death]] and will return to his default highest threat target. The dwarf racial [[Stoneform]] can also help mitigate the damage. Druids should use [[Barkskin]] and can try to turn into Bear Form if they are fast enough although that limits them from using potions.
 
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*** [http://wow.curse.com/downloads/wow-addons/details/buttonfacade_apathy.aspx ButtonFacade: Apathy]
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Everyone needs to be on their toes to stay alive, he's very fast, and your health can drop quickly. Keep Healthstones/potions ready.
 
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*** [http://wow.curse.com/downloads/wow-addons/details/buttonfacade_entropy.aspx ButtonFacade: Entronpy]
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*** [http://wow.curse.com/downloads/wow-addons/details/buttonfacade_caith.aspx ButtonFacade: Caith]
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Healers may find the following macro useful in the Lynx phase. It will quickly find Zul'jin's target and cast your fast heal on them. Hit this macro as soon as you see him turn to go after a raid member. Replace Regrowth with your appropriate fast heal spell (ie: Flash of Light, Flash Heal, Lesser Healing Wave).
 
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* [http://www.wowace.com/addons/project-14965/ cyCircled: GoldOrbs]
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}}
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<pre>#showtooltip
 
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{{User:Zealvurte/Sandbox/Templates/section|Other Wikis|content=
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/target Zul'jin
 
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* [http://www.wikipedia.org/wiki/User:Zealvurte Wikipedia]
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/assist
 
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* [http://www.bulbapedia.bulbagarden.net/wiki/User:Zeal Bulbapedia]
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/cast Regrowth</pre>
 
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}}
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}}
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===Phase 5===
 
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{{User:Zealvurte/Sandbox/Templates/h2box|Media
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Everyone will get a buffet like debuff every so often, increasing fire damage taken. He will choose random people throughout the raid and place a beam of fire on them. They may take lots of damage due to the debuff, so move out of these beams ASAP. It's a simple phase if people are good at staying out of void zones. Spread out so only one person is hit at the same time.
 
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|style=zeal
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Flame Breath will hit the tank for more and more fire damage due to the debuff, so DPS him down as fast as you can. The tank needs to build threat fast, but also stay focused to move out of the beams quickly.
 
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|icon=Icon-image-22x22.png
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Melee stay in his back to avoid getting hit by Flame Breath.
 
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|content=
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{{User:Zealvurte/Sandbox/Templates/section|Artwork|content=
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== Quotes ==
 
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[[File:Judge Metzen.jpg|Judge Metzen on the lore.]]
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*''Intro'': Everybody always wanna take from us. Now we gonna start takin' back. Anybody who get in our way...gonna drown in their own blood! De Amani empire be back now...seekin' vengeance. And we gonna start...with you!
 
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}}
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*''Aggro'': Nobody badduh dan me![http://www.mmo-champion.com/images/news/2007/october/hellozuljin2.jpg]
 
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{{User:Zealvurte/Sandbox/Templates/section|Other|content=
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*''Berserk'': You too slow! Me too strong!
 
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{{wwclub|5000}}
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*''Death'': Mebbe me fall...but da Amani empire...never gonna die...
 
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{{clr}}
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}}
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===Form Changes and Spells===
 
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}}
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* ''Transforms into Lynx'': Let me introduce to you my new bruddahs: fang and claw!
 
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</div>
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* ''Transforms into Dragonhawk'': Ya don' have to look to da sky to see da dragonhawk!
 
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{{clr}}
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* ''Dragonhawk Fire Breath'': Fire kill you just as quick!
 
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</div>
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* ''Transforms into Eagle'': Dere be no hidin' from da eagle!
 
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__NOTOC__
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* ''Transforms into Bear'': Got me some new tricks...like me bruddah bear!
 
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__NOEDITSECTION__
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[[Category:User:Zealvurte| ]]
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===Player Deaths===
 
 
[[Category:TBC beta testers]]
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*Da Amani de chuka!
 
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[[Category:WotLK beta testers]]
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*Lot more gonna fall like you!
 
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[[Category:Cataclysm beta testers]]
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===Patch 2.3 Trailer===
 
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Dis was our land. TROLL land. We Amani was here before anyone! Da' elves and dere Alliance came to drive us out. But we never give up. We never forget...
 
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Da' elves took my eye. I cut off my own arm to escape 'dem... and now, 'de fight alongside da' HORDE!? I SPIT on da' Horde! I hate you, I hate you all... But I got a surprise for ya' now, so come on in...
 
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De' Amani never give up! We never forget. We never die. 'Dis is our land: you wanna stay, you stay here forever! We gonna bury you here.
 
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== Loot ==
 
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{{Lootbox|Zul'jin Loot
 
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|Ancient Aqir Artifact
 
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|Ancient Amani Longbow
 
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|Berserker's Call
 
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|Blade of Twisted Visions
 
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|Chestguard of the Warlord
 
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|Cleaver of the Unforgiving
 
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|Dark Blessing
 
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|Grimgrin Faceguard
 
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|Hauberk of the Empire's Champion
 
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|Jin'rohk, The Great Apocalypse
 
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|Loop of Cursed Bones
 
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|Two-toed Sandals
 
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|Blood of Zul'jin}}
 
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{{Lootbox| 3 X
 
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|Badge of Justice }}
 
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==External links==
 
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<!-- Read http://www.wowwiki.com/WoWWiki:External_links before posting your links here.
 
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Links that do not conform to the rules will be DELETED.
 
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Repeat violations may result in a BAN.
 
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Have a nice day. :) -->
 
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{{elink|link=http://pillage.uber.com/ZulAman_Zuljin|site=Pillage Zul'Aman Guide|desc=Complete guide for Zul'Jin with walkthroughs, pictures, and videos}}
 
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{{elink|link=http://www.wowinn.net/2008/05/03/zuljin/|site=WoWinn Zul'jin Guide|desc=Guide for the last boss in Zul'aman}}
 
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{{Elink|site=gsDKP|link=http://www.gsdkp.com/index.php?s=items&z=31&b=Zul`jin|desc=Loot}}
 
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[[Image:Wowdbu.png|WoWDBU.com]] [http://www.wowdbu.com/?guides_zuljin WoWDBU] French tactics
 
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{{elinks-NPC|23863}}
 
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{{Elink|site=Bosskillers|link=http://www.bosskillers.com/cgi-bin/bbguild/index.cgi?action=bosspage&bossid=166|type=bosskillers}}
 
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== Videos ==
 
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{{elink|type=video|site=Vox Novus vs. Zul'Jin (Live!)|desc=Treeform druid POV|link=http://www.youtube.com/watch?v=7qOd0QgyQQE}}
 
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{{elink|type=video|site=Apex vs. Zul'Jin (PTR)|desc=Mage POV|link=http://www.warcraftmovies.com/movieview.php?id=48133}}
 
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{{elink|type=video|site=Flare vs. Zul'Jin (PTR)|desc=Treeform druid POV|link=http://www.warcraftmovies.com/movieview.php?id=48055}}
 
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{{elink|type=video|site=Devotion vs. Zul'Jin|desc=DPS Warrior PoV|link=http://files.filefront.com/ZuljinKillwmv/;9077762;/fileinfo.html}}
 
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[[Category:Bosses]]
 
[[Category:Zul'Aman mobs| Zul'jin]]
 

Revision as of 06:01, 12 February 2011

NewsNews

05:55, 12 February 2011 (UTC)

With the move to Wowpedia, and a rename back to Zeal, i think my userspace is messed up again. Oh joy! Will fix it again some day.

Project Rex still on the back burner, though World of Starcraft makes me wish i had done it by now. :p

WAA is still without a dev, and WoWMinion is a backwards attempt to do similar which i hope to undermine.

PNG had some updates, but as it can never really go anywhere unless i suddenly start working for Nintendo and they want to completely revamp the franchise, it can safely go back on the shelf.

I quit MMOC because i was fed up with trying to work for Bibi and it going nowhere while oppertunies kept going elsewhere. Also officialy quit -- for the third time -- an admin permission elsewhere.

Resigned as officer in my guild, and then due to a load of crap got kicked and banned, so WoW for me right now is pretty bad. I am looking at bringing back one of my old addons though, which i hope to eventually replace CT_UnitFrames with by expanding it.

Before i left my guild, i was working on ZDKP as a proposal for them, and it seemed the popular choice that we would be using. It's stalled for obvious reasons, but i am actually working on it still because no matter where i go next, it's what i hope to use for loot distribution.

Nothing new on the wiki front; place is a mess, policies still suck, people still suck etc.

23:25, May 14, 2010 (UTC)

So i finally got everything in my old user space moved to this one. Plenty of links still need to be updated across my sandbox -- especially templates -- but i'll do those as i look over it. I'm mainly doing this because i've got a cold and was bored.

Project Rex is on the back burner primarily because of other projects taking the lead, but also because of the Cataclysm gear up -- may as well wait for more accurate info now.

A little something called WAAML has been in a good draft stage for a while now, but i'm still waiting on a WAA client to be made based on it -- have two programmers lined up, but both too busy to commit -- to show case what it can do, which is a shame as i know i had started to promote it as something WoWWiki could use and i aimed to have it done before Cataclysm so no rivals could make further progress in their own tools.

Also got a Pokémon related project -- called PNG -- going that's been on my mind since WoW, and i'm now giving a lot of attention. I'm also doing various things for MMOC -- been there a while, and you'd have to be living under a rock to not know what the current adgenda is -- and some exciting stuff with Adys.

In terms of the wiki, you'll probably only see me removing incorrect info based on leaked alpha info, as well as pushing to get any unsourced Cataclysm info already on the wiki sourced, so i know what info i can and can't add based on what is already known -- this was a mess in WotLK, with alot of alpha info leaking in and unsourced WWI info (God there was so much incorrect info reported by almost all sites from this. I'm glad the next event is still a way away.).

00:04, 14 July 2009 (UTC)

Incase anyone is wondering, no i'm not returning to WoWWiki editing. I'm simply doing research for a project and correcting things i find wrong as i go as well as looking for some help on missing information.

AboutAbout

General

Don't you hate filling out this bit?

Well i'm 25, from the UK, and currently funemployed. My interests are listed below, but most relevant here, is my interest in Warcraft and all its lore.

Hopefully i can contribute here, both with development/design and adding/cleaning up lore articles. But admitidly, my grammatical and language skills are average, so they hold me back a bit when it comes to writing and expressing myself.

You'll probably find i come across as arrogant and opinionated, but i'm very fair, unbiased and respectful. I'm always open to hear other people's views and love a good discussion on practically any topic as long as you can see it through to the end.

Interests

  • Computers
  • Internet
  • Web Design
  • Game Design
  • Web Development
  • Graphic Design
  • Anime
  • Manga
  • Gaming
  • Music

WoW History

Cataclysm Beta was interesting, and i had fun playing a premade Mage, which was surprising. I did feeel the beta was behind schedule, and the fact that the feedback tool was broken for most of it, and many changes caused an inability to play for existing characters lead me to feel it was one of the messiest beta's i've been part of.

Much of what was to go into Cataclysm either got dropped, or is getting patched in later. It's been released quite incomplete, unbalanced, and untested really. But this is the pattern Blizzard continue to follow. Nevertheless it got me back to playing more and i was having fun playing again.

My guild were always capping XP, so we stayed at the forefront, behind only those that got a bit of extra XP in before cap reset on the morning after release. My rep quickly became the highest in the guild, which naturally i felt proud of.

We were making progress on raids, and i had lead a few of the new kills myself, which was fun to do again with existing tactics that were still iffy or missing.

Sadly, a lot of the issues from before as an officer were still there, and due to a lack of involvement of officers when i tried to push for us to make decisions ahead of the release, pretty much nothing had changed. There were a few run-ins too of officers acting on their own decisions or making decisions amongst a small number of themselves. I ultimately had enough one day and decided to resign.

Nothing changed after i resigned, and i criticised an officer for acting selfishly and excluding guild members unfairly in as polite a way as possible. I recieved a barrage of personal abuse from two people -- one who is a constant issue for people, and the other who has expressed a disliking of my arrogant attitude -- which i did my best to rebute, for trying to looking out for the silent voice those who were mistreated. I was then told i had upset the officer, which i make no apologise for. It was the second time they acted that way, so it needed to be addressed. In private, i was spoken to be the oldest of the officers in PM, where i eventually put all the issues the guild faces that i've had insight into and have had expressed to me in private from members.

The guild was too big, cliques were forming at the expense of others while being supported by officers, many people in the guild didn't get along, many in the guild don't even know the rules, the officers don't even know and haven't decided on the rules, the officers don't communicate with the members well, the officers are seen as ineffective and inactive, tpeople feel unable to speak up through the voices of the more outspoken and don't understand where they stand on their rights to do so, members are disatisfied and unhappy but stay because they don't know what to do, and ultimately the guild is about ready to implode.

I left my PM stating that i no longer would voice my opinions.

I came home and logged in for a Raid two days later, to find i was kicked and banned from the forums. With a game-mail pretty much saying "Sorry it had to come to this". It's great to see what happens when you try to help.

So i've lost all my guild rep, my guild perks, all the pets and items i was due to get, the chance to explain my side and say goodbye to all the friends i made, to play with my friends again, and every bit of work and time i put in to helping the guild and helping individuals. Works couldn't explain how disgusted, disappointed, depressed, angry, and upset i was at that point.

Time hasn't really been able to mend most of those wounds, especially with changes Blizzard make over time that make it harder and longer for me to ever get back to where i was.

I have been considering two different guilds to apply to, but i've also been considering trying again with Temporal. I know some people from Wraiths and Strays have expressed an interest in leaving and joining me wherever i end up, but i'm really not sure. On one hand it will be seen as me poaching and cause further rifts, on the other they truely are unhappy in the guild and want to go elsewhere, so why shouldn't i try to help them out. :/

In the mean time, i'm doing a lot of WoW related things beyond playing, and sighining over the state of Hunters again.

Right now i'm still just depressed over the issue, facing a lot of reinvestment, and logging in each day takes a bit out of me. Hopefully i'll find a new home and have friends to enjoy the game with again soon enough.

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