KirkBot@legacy41551589 (talk | contribs) (Typo fixing, Replaced: <br> → <br /> (21) using AWB) |
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| [[Zandalar Signet of Might]] || +30 attack power |
| [[Zandalar Signet of Might]] || +30 attack power |
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− | | [[Zandalar Signet of Mojo]] || +18 spell |
+ | | [[Zandalar Signet of Mojo]] || +18 spell power |
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|-bgcolor="#333333" |
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− | | [[Zandalar Signet of Serenity]] || + |
+ | | [[Zandalar Signet of Serenity]] || +18 spell power |
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[[Category:Head enchantments]] |
[[Category:Head enchantments]] |
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[[Category:Legs enchantments]] |
[[Category:Legs enchantments]] |
Revision as of 05:44, 2 May 2010
Class-specific Head/Leg Enchants
To create these enchants you need to be friendly with the Zandalar Tribe, have a [Punctured Voodoo Doll] specific to the class, and a [Primal Hakkari Idol]. The final turn-in to Zanza the Restless in Zul'Gurub requires:
Note: As of patch 1.11, Dire Maul librams or arcanum and the other Primal Hakkari items are no longer needed for the enchants.
Nature Resistance Head/Leg Enchants
To obtain a [Savage Guard], you need to be honored with the Zandalar Tribe. Turn in one of the following to Zanza the Restless in Zul'Gurub:
Enchant | Effect |
[Savage Guard] | +10 nature resistance |
Shoulder Enchants
You need to be exalted with the Zandalar Tribe. Each shoulder enchant costs 15 Zandalar Honor Tokens. The enchants can be bought from Rin'Wosho the Trader on Yojamba Isle.
Enchant | Effect |
[Zandalar Signet of Might] | +30 attack power |
[Zandalar Signet of Mojo] | +18 spell power |
[Zandalar Signet of Serenity] | +18 spell power |