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Patch 2.3.0

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=== Warriors ===
=== Warriors ===
*Weapon Mastery has been changed to reduce the duration of Disarm effects by 25/50%
*Weapon Mastery has been changed to reduce the duration of Disarm effects by 25/50%
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*Death Wish's duration has been changed from 30 seconds to 20 seconds
 
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*Enrage has had it's damage bonus reduced from 25% to 20%
 
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*Rampage duration has been decreased to 20 seconds
 
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*Improved Slam will now reduce the casting time of Slam to 0.75 and 0 seconds respectively.
 
*Mace Specialization proc chance has been reduced and its Rage generation increased to 7
*Mace Specialization proc chance has been reduced and its Rage generation increased to 7
*Tactical Mastery now greatly increases threat from Mortal Strike and Bloodthirst while in Defensive Stance
*Tactical Mastery now greatly increases threat from Mortal Strike and Bloodthirst while in Defensive Stance

Revision as of 05:54, October 4, 2007

Contents

Unofficial compilation of changes

The following information about Patch 2.3.0 was compiled by worldofraids.com[1] from a variety of posts by Blizzard posters on the official forums.

This information is far from being complete or final.

General

  • Guild Banks.
  • New Title - Champion of the Naaru: Awarded to those who complete the Tempest Keep attunement quest at level 70.
  • New hippogryph Flying Mount added. Requires 2,000g and Exalted with Cenarion Expedition.
  • New Arena Relics have been added for more talent specs, and existing Relics have been renamed to create a more consistent naming convention
  • You will now be able to ctrl-click a recipe to preview the item the recipe will create in the dressing room.
  • Mailbox: Sent mail will now have up to 12 slots for sending items.

Zul'Aman

  • New 10-Man Raid - Zul'Aman
  • Zul'Aman is complete and now only needs time on the PTR.

Quests

  • Level 20-60 quest experience has been increased, while XP to level has been decreased
  • New daily quests targeting a random battleground each day.[2]
  • New daily dungeon quests found in lower city for both the heroic and non-heroic five person dungeons. These are one random regular dungeon AND one heroic dungeon per day. The non-heroic dungeons these will be available for are Shattered Halls, Steamvault, Shadow Labyrinth, Black Morass, Botanica, Mechanar, Arcatraz. All heroic dungeons have an associated daily quest. If a non-heroic and heroic happen to fall on the same dungeon in a single day, one heroic run will allow completion of both quests. The non-heroic quests will reward an ethereum prison key, gold and Consortium faction. The heroic quests will reward 2 Badges of Justice, gold and Consortium faction.

Auction House

  • Auction House will now sort server side. If multiple pages exist you will be able to sort across all pages.
  • Auction House post times have been changed to 12, 24, and 48 hours. Deposit prices remain the same for each time increment.
  • New Auction House API(QueryAuctionItems([getAll])) allows you to scan the whole Auction House. This can only be used once every 15 minutes.[3]

Game mechanics

  • 1/3rd of +healing will count as +spell damage [4]
  • Healing Reduction effects now affect all Drain spells and abilities (i.e. Mortal Strike vs Drain Life)[5]
  • Escape Artist (Gnome Racial) cooldown increased to 1 min, 45 sec.

PvP

  • Battlegrounds now have a buff period upon entering, and upon being resurrected at the Spirit Healer (similar to Arenas)[6]
  • New Battleground rewards: Boots, Belt, and Bracers[7]
  • New Arena System: Personal Ratings[8]
    • The Personal Rating will be unique for each team the character belongs to.
    • It will rise and fall using the same formula as the Team Ratings.
    • It will only be affected by the games that the player plays in, not all team games.
    • Eligibility for end of season rewards will be determined by the Personal Rating, which must be within 100 of the team's rating.
    • It can't be padded by joining a new team. The Personal Rating will reset for the bracket when a new team is joined.
  • There are more undisclosed changes coming to AV in patch 2.3.
  • Warsong Gulch, Arathi Basin, Eye of the Storm - Additional bonus honor is now awarded upon conclusion of the battle.
  • Players will also now be able to cast spells for free for 5 seconds after being resurrected by a Spirit Guide in a Battleground.

Classes

Druids

  • Tranquility now receives added benefits from +damage and healing
  • Cure Poison and Abolish Poison may now be cast in Tree of Life form
  • Remove Curse may now be cast in Moonkin form
  • Rebirth cooldown reduced to 20 minutes
  • Intensity increased to 10/20/30% mana regeneration

Hunters

  • Wyvern Sting is now instant cast, and the sleep duration will last 10 seconds on PvP targets.
  • Arcane Shot (Rank 6+) will now dispel 1 Magic effect in addition to damage
  • Serpent Sting, Immolation Trap, and Explosive Trap gain additional damage based on Ranged Attack Power. Immolation and Explosive Trap will recieve an increase in damage equal to 10% of the Hunter's Ranged Attack Power.
  • New 20 and 24 slot ammo pouches and quivers have been added. [9]
  • Trueshot Aura no longer costs mana to cast and will last until cancelled

Mages

  • 10% coefficient tax removed from Improved Fireball and Improved Frostbolt.[10]
  • New Spell - Ritual of Refreshment: Allows players to pick up food/water (Soulwell like).[10]
  • Evocation now restores 15% of your total mana each 2 seconds.[11]
  • Arcane Meditation increased to 10/20/30% mana regeneration.[12]
  • Ice Barrier gains additional benefit from spell damage bonuses. However, the base absorb values of ranks 5 and 6 have been reduced. [13]
  • Fire Ward and Frost Ward now gain additional benefit from spell damage bonuses. Base absorb values for ranks 5 and 6 is also reduced.[14]
  • Mage's Detect Magic was removed, all players can now see all magic effects on all other players and creatures.[14]

Paladins

  • Exorcism's mana cost has been lowered
  • Holy Wrath's mana cost has been lowered
  • Hammer of Wrath's mana cost has been lowered
  • Vengeance has been increased to 30 seconds
  • Improved Seal of the Crusader effect added to base ability
  • Improved Seal of the Crusader now gives the effects of Sanctified Crusader
  • New Talent - Sanctified Seals: Increases your chance to critically hit with all spells and melee by 1/2/3%, and reduces the chance your Seals can be dispelled by 33/66/100%
  • Crusader Strike cooldown is being reduced to 6 seconds
  • Vindication frequency and duration increased and reduces all attributes by 5/10/15%
  • Pursuit of Justice is now 3 ranks and increases movement speed by 5/10/15% and reduces the chance to be hit by spells by 1/2/3%.

Priests

  • New Dwarf/Draenei ability - Chastise: Causes Holy damage and incapacitates target for 2 seconds
  • Fear Ward will now be available to all Priests at level 20
  • Fear Ward duration reduced to 3 minutes, and cooldown increased to 3 minutes
  • Power Word: Shield will gain additional benefit from spell damage and healing bonuses. Base absorb values for ranks 10, 11 and 12 have been reduced to compensate for this change.
  • Pain Suppression may now be cast on friendly targets. Its damage reduction effect has been reduced to 40% and its cooldown to 2 min. In addition, it reduces target's threat by 5%.
  • Meditation increased to 10/20/30% mana regeneration
  • Prayer of Healing gains additional benefit from +damage and healing
  • Circle of Healing gains additional benefit from +damage and healing
  • Circle of Healing's base healing has been reduced
  • Holy Nova's healing effect gains additional benefit from +damage and healing

Rogues

  • Fleet Footed increased to 15% speed increase
  • Deadly Throw travel speed is being significantly increased. Its snare duration is increased by 1 sec. It no longer triggers Ruthlessness
  • Ruthlessness now only affects melee Finishing Moves
  • Blind will no longer require a reagent. It will also be changed to a ranged physical attack, will share the same diminish category as Cyclone, and diminish in PvE as well as PvP. It will no longer be considered a poison.
  • Shadowstep may now be used while not in stealth. It reduces threat caused by your next Ambush, Garrote, or Backstab by 50% and its cooldown has been increased to 40 seconds.
  • Dirty Deeds now also increases damage of special attacks by 10/20% against targets below 35% health
  • The duration of all poisons has been increased to one hour.

Shamans

  • Lightning Overload now has a 4/8/12/16/20% chance to proc. Damage caused is decreased by 50% and causes no threat.
  • Mana Spring Totem now restores mana at a rate of 20 mana every 2 seconds
  • Water Shield now costs 0 mana to cast, and the mana per globe has been substantially increased
  • Water Shield's duration has been reduced to 1 minute, and grants mana for each globe left upon ending
  • Elemental Focus will now reduce the mana cost of your next two damage spells by 40%
  • Lightning Bolt casting time reduced to 2.5 seconds, and mana cost decreased
  • Chain Lightning casting time reduced to 2 seconds, and mana cost decreased
  • Lightning Mastery reduced to .1/.2/.3/.4/.5 seconds
  • May equip 2-Handed Axes and 2-Handed Maces without spending talent points
  • Frost Shock no longer has Diminishing Returns
  • Shamanistic Rage will reduce damage taken by 30% in addition to its current effects
  • Spirit Weapons will reduce melee threat by 30%
  • Mental Quickness adds 10/20/30% to +damage and healing based on your total Attack Power, in addition to its current effects

Warlocks

  • Ritual of Souls now takes significantly less time to cast and complete.[15]
  • Banish can no longer be cast on targets tapped by other players or groups.[16]
  • Drain Life will now be affected by healing reduction effects.[17]

Warriors

  • Weapon Mastery has been changed to reduce the duration of Disarm effects by 25/50%
  • Mace Specialization proc chance has been reduced and its Rage generation increased to 7
  • Tactical Mastery now greatly increases threat from Mortal Strike and Bloodthirst while in Defensive Stance
  • Devastate now combines the effects of Sunder Armor into its effect, and is affected by all talents and items that affect Sunder Armor

Professions

Engineering

  • New Recipe - New Field Repair Bot: Dropped(?) by Gan'arg Analyzers in Blade's Edge Mountains
  • Flying Mount added for Engineers. Regular and Epic version. [18]

"The repair bot will sell all reagents, level 65 arrows and bullets, poison reagents, few types of vials, up to 2 super mana/healing potions, and maybe some scrolls. These are all for sale, with no rep discount, because he’s a robot."

Fishing

  • Fish Tracking may be learned from a journal, fished from crates
  • New fish added near Karazhan and Zul'Aman

Cooking

  • New Daily Quests will be added for cooking
  • New recipes added for fish found near Karazhan and Zul'Aman
  • A new recipe for Skullfish Soup will allow cooks to create a mana regenerative consumable with a ‘well-fed’ buff that requires one of the new types of fish found near Karazhan and Zul’Aman.

Enchanting

  • Duration of wizard and mana oils created by enchanters has been increased.

Arenas

Arena Set Bonuses

All items in the Gladiator season 1, 2, and 3 sets will be part of the same set, so you can use those items interchangeably and keep the set bonuses.[19]

Season Three gear

Season Three gear will require a certain amount of arena rating points. Furthermore, the rating requirement is based on a new personal arena rating that is independent for each member on a team.[8]

  • Weapon Rating - 1850
  • Shoulder Rating - 2000

References

  1. ^ http://forums.worldofwarcraft.com/thread.html?topicId=2040594596&sid=1
  2. ^ http://forums.worldofwarcraft.com/thread.html?topicId=2038113831&sid=1
  3. ^ http://blue.cardplace.com/newcache/forums.wow-europe.com/1016252463.htm
  4. ^ Bornakk. Re: I hope the convert from +healing to +damage.
  5. ^ Bornakk 2007-09-26. Re: About time they nerf warriors.... WoW US Warrior forum. Retrieved on 2007-09-28.
  6. ^ Nethaera 2007-09-26. Re: AV was fine!. Retrieved on 2006-09-26.
  7. ^ Drysc 2007-09-26. Re: New honor based feet/boots/wrist in 2.3?. Retrieved on 2007-09-26.
  8. ^ 8.0 8.1 Drysc 2007-09-26. Re: Selling Arena Teams?. WoW US General forums. Retrieved on 2007-09-26.
  9. ^ Nevaelik; Drysc. Quiver Space 1. Retrieved on 2007-09-27.
  10. ^ 10.0 10.1 Perversion; Drysc. What is in store for 2.3? Cherry pie Here 1. Retrieved on 2007-09-27.
  11. ^ Disagree; Drysc. lol evocation nerf? 3. Retrieved on 2007-09-27.
  12. ^ Spenglbeiser; Drysc. Wtf happened to my [all spells and talents]? 1. Retrieved on 2007-09-27.
  13. ^ Ohnoez; Drysc. Wtf happened to my ice barrier? 2. Retrieved on 2007-09-27.
  14. ^ 14.0 14.1 Drysc 2007-09-27. Re: What is in store for 2.3? Cherry pie Here. WoW US Mage forum. Retrieved on 2007-09-28.
  15. ^ Nethaera 2007-09-26. Re: WTB Blue. WoW US Warlock forum. Retrieved on 2007-09-28.
  16. ^ Nethaera 2007-09-28. Re: My DoTs need to tap the mob I cast them o. WoW US Warlock forum. Retrieved on 2007-09-28.
  17. ^ Nethaera 2007-09-28. 2.3 Changes for Warlocks. WoW US Warlock forum. Retrieved on 2007-09-28.
  18. ^ Bornakk. The Few, the Proud, the Engineers.
  19. ^ Re: Season 3 shoulders 2000 rating is stupid. WoW US General forums (2007-09-29). Retrieved on 2007-10-01.