'''Spirit beasts''' are the embodied spirits of the natural world. They are naturally incorporeal, but may take a true physical form to fight for the druid or shaman who called them. Fighting a spirit beast is harrowing, as the creature phases in and out of existence, rarely appearing in the same place twice during battle. Spirit beasts appear like regular animals, but bear glowing auras and are slightly translucent, even when visible.{{cite|APG|218}}
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'''Spirit beasts''' are the embodied spirits of the natural world. They are naturally incorporeal, but may take a true physical form to fight for the druid or shaman who called them. Fighting a spirit beast is harrowing, as the creature phases in and out of existence, rarely appearing in the same place twice during battle. Spirit beasts appear like regular animals, but bear glowing auras and are slightly translucent, even when visible.{{cite|HPG|218}}
== As a hunter pet ==
== As a hunter pet ==
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{{Hunter pets}}
{{Hunter pets}}
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{{DEFAULTSORT:Spirit Beast}}
[[Category:Spirit beasts| ]]
[[Category:Spirit beasts| ]]
[[Category:Tamable beasts]]
[[Category:Tamable beasts]]
[[Category:Ferocity beasts]]
[[Category:Ferocity beasts]]
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{{DEFAULTSORT:Spirit Beast}}
Revision as of 23:44, November 1, 2009
Spirit beasts are the embodied spirits of the natural world. They are naturally incorporeal, but may take a true physical form to fight for the druid or shaman who called them. Fighting a spirit beast is harrowing, as the creature phases in and out of existence, rarely appearing in the same place twice during battle. Spirit beasts appear like regular animals, but bear glowing auras and are slightly translucent, even when visible.HPG 218
/Patch 3.0.2 (14-Oct-2008): Become tameable. Tameable, but only exists in Northrend. Patch 3.1.0 (14-Apr-2009): Bonuses equalized. Damage had a +10% bonus and now has +5% bonus. Armor had no bonus and now has a +5% bonus.